WEB DESIGN

& CREATIVE CODE.

OPEN FOR SELECT PROJECTS

JEHAD UDDIN

Personal Project

2025

A high-fidelity WebGL terrain experiment rendering a responsive grass field deformed in real time by an interactive boulder.

Built around a local sphere-collider simulation that feeds world-space coordinate matrices directly into a localized vertex-shader deformer, avoiding expensive CPU-side collision calculations. Ground texturing dynamically blends soil and vegetation using slope-based vertex attributes, while the rendering pipeline utilizes hierarchical shadow frustum culling to keep physics and interactions latency-free.

WEBSITE UX DESIGN UI DESIGN WEB DEV

Personal Project

2025

A high-fidelity WebGL terrain experiment rendering a responsive grass field deformed in real time by an interactive boulder.

Built around a local sphere-collider simulation that feeds world-space coordinate matrices directly into a localized vertex-shader deformer, avoiding expensive CPU-side collision calculations. Ground texturing dynamically blends soil and vegetation using slope-based vertex attributes, while the rendering pipeline utilizes hierarchical shadow frustum culling to keep physics and interactions latency-free.

WEBSITE UX DESIGN UI DESIGN WEB DEV

var(--variable-n8BoqOPih)
Project detail image 1 by Jehad UddinProject detail image 2 by Jehad Uddin

Create a free website with Framer, the website builder loved by startups, designers and agencies.