WEB DESIGN
& CREATIVE CODE.
OPEN FOR SELECT PROJECTS
JEHAD UDDIN
Personal Project
2026
A WebGL post-processing experiment rendering complex, interactive 3D geometry as high-density ASCII art in real time.
Built around a custom screen-space fragment shader, a pre-cached GPU glyph atlas, and direct luminance mapping to bypass expensive CPU-side layout calculations and DOM overhead. The pipeline utilizes automated mesh normalization, real-time bounding-box centering, and a zero-allocation coordinate offset system to keep multi-format assets rendering fluidly at a stable, locked 60 FPS.
WEBSITE UX DESIGN UI DESIGN WEB DEV
Personal Project
2026
A WebGL post-processing experiment rendering complex, interactive 3D geometry as high-density ASCII art in real time.
Built around a custom screen-space fragment shader, a pre-cached GPU glyph atlas, and direct luminance mapping to bypass expensive CPU-side layout calculations and DOM overhead. The pipeline utilizes automated mesh normalization, real-time bounding-box centering, and a zero-allocation coordinate offset system to keep multi-format assets rendering fluidly at a stable, locked 60 FPS.
WEBSITE UX DESIGN UI DESIGN WEB DEV

